INTAR™ is more than a training weapon. It is a connected training ecosystem in which the weapon, target, user, moving target, drone and control software share the same scenario and timeline.
Antium connects devices and events so training can be repeatable, measurable and immediately evaluated.
INTAR™
01WEAPON
02TARGET
03USER
04DRONE
05DATA
02
PRINCIPLE
From trigger press to debriefing
Every shot is both a physical training action and a digital event. INTAR™ creates a training pulse, a target or wearable sensor evaluates the hit, and Antium links the result to a specific user and scenario.
After the exercise, the complete timeline remains available for replay and debriefing.
01shot
02
training pulse
03
hit detection
04Antium OS
05
debriefing
03
INTAR™ / WEAPON
A training weapon that behaves the way you expect
The platform is designed to preserve realistic ergonomics, weight, balance and controls. The user works with the trigger, magazine and controls naturally while the system records the exercise.
Each weapon has its own digital identity, connects to Antium and can work with an intelligent magazine, optical modules and other accessories.
04
MECHANICAL FEEDBACK
Realistic blowback with every shot
INTAR™ includes realistic mechanical feedback so a shot is not just an optical pulse. Blowback creates movement and recoil that requires the user to manage the weapon, grip and return to target similarly to conventional training.
Its behaviour can be configured for the specific training platform.
05
PLATFORM
One logic, multiple configurations
The same INTAR™ digital logic can be used across different formats. Rifle, pistol and shotgun configurations share device identity, Antium connectivity, scenario rules and evaluation.
Training can therefore use multiple weapon types without changing the whole system.
RiflePistolShotgun
06
ACCESSORIES
Accessories are part of the system, not decoration
The intelligent magazine, light, red dot and optic can all be part of the same product family. The goal is to preserve a realistic weapon configuration while allowing Antium to work with device state and scenario logic.
A modular approach allows the setup to match the specific training task.
Intelligent magazineLightRed dotOptic
07
DETECTION
A target is more than hit or miss
A detection target can work in a basic hit / miss mode or an extended mode with X/Y hit position. The result is linked to a specific weapon and user.
The same logic can be used with static targets, 3D targets and moving targets integrated with NERA hardware.
08
WEARABLE SYSTEMS
Sensors integrated into real ballistic equipment
INTAR™ does not require a separate training vest. In cooperation with the manufacturer or user, sensors can be integrated directly into a real ballistic vest or plate carrier.
The trainee keeps the real weight, ergonomics and equipment layout. Hit zones, user identity and additional wearables, including the helmet, are transmitted to Antium in real time.
09
AERIAL TARGETS
Counter-drone training without the ballistic compromise
Live-fire training against fast moving aerial targets is extremely demanding in terms of range safety and ballistic protection. INTAR™ enables repeated drone-response training without a projectile and without physically destroying the target.
Scenarios can change direction, speed, distance and number of aerial targets. Antium records reaction time, attempts and results for evaluation.
10
TRAINING EFFICIENCY
Millions of shots without millions of rounds
Large training organisations can consume millions of rounds per year, while an individual trainee may still receive only roughly a thousand live rounds annually.
At an illustrative cost of €2 to €3 per round, every additional live-fire repetition adds direct cost. INTAR™ separates repetition count from ammunition consumption, allowing the same scenario to be repeated far more often while measuring every attempt.
MILLIONSrounds per year in large training systems
≈ 1 000shots per trainee per year, order of magnitude
2–3 €illustrative cost per live round
INTAR™repeat the scenario without ammunition consumption
11
NERA TACTICAL
NERA gives the scenario motion
NERA Tactical provides the physical hardware layer, especially target movers, targets and mechanical infrastructure. Moving targets can change distance, speed and behaviour according to the exercise.
Antium provides logic and data, NERA creates physical motion and the training environment.
12
ANTIUM / OPERATING SYSTEM
Antium controls the complete scenario
Antium is the control and data layer of INTAR™. It connects user, weapon, target, sensor, mover and drone identity with the scenario and a common timeline.
The instructor sees training progress in real time. After the exercise, replay, hits, reaction times and data are available for objective debriefing.
13
INTEGRATION
Weapons, targets, people and data in one system
The main value of INTAR™ is that its components do not operate in isolation. The weapon knows who is using it. The target knows who hit it. Wearable sensors know whom they represent. Movers and drones are part of the same scenario.
Antium connects logic and data, while NERA Tactical supplies physical hardware where the scenario requires it.
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INTAR™ / APPLICATIONS
INTAR™ in real training
From individual drills to complex scenarios. INTAR™ connects users, intelligent targets, moving targets, drones and wearable sensors in one measurable training environment.
TACTICAL TRAINING
Realistic tactical training
INTAR™ is designed for training where accuracy is only one part of the task. Movement, reaction, spatial awareness and performance under pressure matter as well. The training weapon preserves realistic handling and mechanical feedback while the complete exercise remains measurable and reviewable.
NERA TACTICAL / HARDWARE
Dynamic range and moving targets
Combined with NERA Tactical hardware, INTAR™ can work with static and moving targets, change distance, direction and scenario dynamics, and create situations that are difficult to reproduce with conventional static training.
NERA Tactical provides movers, targets and physical infrastructure. Antium controls the scenario, devices and digital evaluation.
AERIAL TARGETS
Counter-drone training
Practical training against fast-moving aerial targets is exceptionally demanding in live-fire conditions because of range safety and ballistic protection requirements. INTAR™ enables repeatable scenarios with genuinely moving aerial targets without the need to physically destroy them.
One target. Hundreds of repetitions.
ANTIUM / OPERATING SYSTEM
Training control and evaluation
INTAR™ does not end with the trigger press. The Antium operating system combines events from weapons, targets, wearable sensors, movers and other devices into one view of the exercise. The instructor can monitor progress in real time and later work with the timeline, hits, reaction times and other data.
What happened during training no longer has to exist only in the instructor’s memory.
TEAM TRAINING
CQB, team training and real equipment
For team training, hit sensors can be part of dedicated training equipment or, in cooperation with the manufacturer or user, integrated directly into real ballistic vests, plate carriers and other equipment. The trainee therefore keeps the weight, ergonomics and equipment layout used in real service.
Train the way the equipment will actually be used.